First, Guardians need to know when to expect this update and how it’s going to roll out. Daylight Savings Time will set back clocks an hour on March 14, so players will be reset by the time that the 3.1.1 update begins on March 16. On March 16, maintenance for the update will begin at 9:00 a.m. PDT (1600 UTC) and players will be kicked offline at 9:45 a.m. PDT (1645 UTC). At 10:a.m. PDT (1700 UTC) update 3.1.1 will be live on all platforms and players can log back into Destiny 2.
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Update 3.1.1 will see changes to the Fallen S.A.B.E.R. and Devil’s Lair Strikes, weapons, and armor, along with patches to fix random issues in Destiny 2. Both Strikes will be getting fixes related to bosses, text errors, and broken object physics like an energy shield sticking out of a wall.
For armor, the Omnioculus Exotics will now display flavor text and won’t grant melee energy under specific circumstances. There’s also some fixes for a few other Exotics and Cuirass of the Falling Star. For weapons, Arbalest gets a nerf, Riskrunner will no longer cause epileptic issues, and there’s more changes to Stasis abilities for PvP that will be coming in a later patch on March 23.
As for other random issues, there’s a shortlist that will be updated once 3.1.1 goes live:
Dunemarcher’s Linear Actuator Exotic perk will now properly trigger on melee strikes, and chain to combatants, after sprinting for the appropriate length of time. The Double Trouble Dreaming City Triumph can now be obtained. The Braytech transponder signal on Europa will no longer be removed if player dies with 2/3 completed. Completing the Forfeit Shrine Ascendant Challenge will now grant progress towards the Ascendant Champion and Honed for Speed Triumphs.
Clan XP will also be temporarily disabled on March 16 from 11 a.m. PDT (1800 UTC) to 12 p.m. PDT (1900 UTC), so any clan XP gained during this time will be lost. All these changes should help players properly prepare for Destiny 2’s Grandmaster Nightfalls, which will be available on the same day as update 3.1.1.
Today also signals the return of Trials of Osiris to Destiny 2. After resolving an issue that may have been due to Destiny 2 players essentially throwing matches for flawless streaks, Bungie is ready to bring back Trials of Osiris and players can jump back in with their fireteams and get started.
Here are the full patch notes for the March 16 update for Destiny 2.
HUNTER
Shatterdive
Removed damage resistance from Shatterdive. Added a 4s cooldown between activations of Shatterdive.
Withering Blade
Decreased Withering Blade damage against players from 90 to 65 damage. PvE damage is unchanged. Decreased Withering Blade slow stacks applied to players from 60 to 40 stacks. PvE slow stacks are unchanged. Decreased the target acquisition range of Withering Blade after it impacts a player from 12m to 8m. Range after impacting PvE enemies is unchanged.
TITAN
Glacial Quake
Removed AoE freeze against players on super cast. Will still freeze PvE enemies on cast. Reduced damage resistance while in super from 60% to 50%. Increased the energy cost of using Shiver Strike while in Glacial Quake from 3% to 7% Super energy. Using the combo of a Shiver Strike into a Heavy slam attack will now cost the full Super energy of both the Shiver Strike and the slam (previously only costed energy for the slam).
Shiver Strike
Increased downwards velocity applied to Shiver Striking players when they are slowed to pull them out of the air more strongly.
WARLOCK
Winter’s Wrath
Improved tracking of Winter’s Wrath projectiles, now tracking strength decays from its max value over 10s instead of 2. 2s. Increased the size of the warlock super projectile’s proximity detonation radius 1. 5m – 1. 65m The proximity detonation now starts at it’s largest and scales down to 40% over time.
Penumbral Blast
Decreased Penumbral Blast damage against players from 80 to 30 damage. PvE damage is unchanged.
Iceflare Bolts
Fixed a bug where Iceflare Bolts would continuously try to switch targets. Increased target acquisition range of Iceflare Bolts by 33%. Increased turning speed of Iceflare Bolts so they can more effectively hit nearby targets.
Chaos Reach
Decreased the amount of Super energy refunded when cancelling Chaos Reach early.
GENERAL
Duskfield Grenade
Reduced how strongly Duskfield Grenade pulls players inwards, effectively reducing the pull range from 9. 5m to ~6m. PvE pull impulse is unchanged. Reduced the slow stacks applied to players by the grenade detonation from 20 to 10 stacks. Detonation slow stacks are unchanged against PvE. Reduced the slow stacks applied to players on each tick of the grenade from 10 to 5 stacks. Per-tick slow stacks are unchanged against PvE. Adjusted the UI presentation of the “Slowed” status to display Slow stacks as X/100 instead of X/10, to increase readability when adding Slow stack amounts that are fewer than 10.
Stasis Crystals
Reduced crystal shatter damage against players from (85 max, 55min) to (55 max, 25 min). PvE damage is unchanged.
Whisper of Chains
Reduced Whisper of Chains damage resistance bonus while in Super from 25% to 5%. Damage resistance when not in Super is unchanged. This only affects damage from other Guardians.
Whisper of Torment
Fixed a bug where players could continuously proc Whisper of Torment while standing inside an opponent’s Barricade.
Stasis Fragment Quests
Significantly reduced objective completion values for all Crucible fragment quests.
Destiny 2 is available now for PC, PS4, PS5, Stadia, Xbox One, and Xbox Series X/S.
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Source: Bungie