The channel’s new video series, titled Destiny: Solas is essentially a story-focused retelling of some of Destiny’s crucial moments in a serious, lore-friendly Machinima style. According to popular gaming filmmaker and Player One Stories creative director, Gage Allen, the team is interested in producing more of these so-called “immersiplay” videos.
RELATED: Destiny 2’s Exorcism Mission Leading to The Witch Queen Currently Bugged
The first episode of Destiny: Solas is a 20-minute retelling of the very first moments in the life of a freshly-revived Hunter, Vero Solas. Both Solas and his Ghost are given all-new voice lines to drive home some of the information that the game could skip over in lieu of Grimoire cards or Lore Book unlocks, and since the project has been in production for around six years, it may even end up featuring some of Destiny 2’s original campaign in the end, though Allen did suggest that there may be some issues with that.
Speaking about the first round of content sunsetting in Destiny 2, Allen described the announcement as “terrible.” According to him, the vaulting of the Red War Campaign led to huge rewrites and reassessments of what his team could do with Destiny: Solas in the first place. “It forced rewrites, it forced me to look at this and go, damn it, how do we make this work now, because all this stuff is gone,” he said.
Player One Stories, who announced its Destiny 2 show earlier this year, reinvigorates the well-known starting sequence from top to bottom. Most obvious is the impressive new voice-work, but Destiny: Solas also features a number of new HUD designs and other Guardians’ perspectives, as well as a bunch of new elements and features that weren’t previously present in the gameplay. Allen’s team had also completely rebuilt the video’s soundscape, allowing for significantly punchier feedback and better immersion. The final result is a nostalgic story that will be getting a new episode soon, probably this spring.
Of course, it’s worth pointing out that one of the reasons why Bungie agreed to Sony’s buyout offer is to give the studio more leeway when it comes to producing official Destiny 2 movies and series. Sony is an established authority in the area of film production, and Bungie is very interested in expanding the Destiny franchise into becoming an even more established multimedia powerhouse. Projects such as Destiny: Solas, however, prove that dedicated teams can pull off impressive things even without external funding.
Destiny 2 is available now on PC, PS4, PS5, Stadia, Xbox One, and Xbox Series platforms.
MORE: Destiny 2 Void 3.0 Changes Explained